![]() ![]() Outstanding story gear passives - VK Rain gets 30% DEF with great swords, and his personal sword grants 30% HP His amazing base provoke - 100% w/ 30% mitigation?! What will those enhancements look like?!! If you did so and you don't have an imperil, then VK Rain can fill in.Īs always, Rain is the tank of the story crew. However, he can't put them all out there like Crazy Day or Agrias, and you're generally going to have access to 50%+ breaks as a new player, because you rerolled for a solid unit (right?). He's better at some than others, such as ice, wind, fire, earth being up at the same time. Yes, he can imperil all elements, but they're at 30-40% (which is actually plenty good, considering he can do them all). Sure, you can utilize that, especially if you lack any buffs at all, however, even newer players will have access to some pretty strong buffs. His kit offers too many other useful tools to be relied on as a healer. ![]() Sure, he can heal, but it's more for off healing. Brand new players have access to Lightning and Ashe, which will do just fine for new players. He has enough damage to get you through just fine, however, he's not going to be your main squeeze for anything trial based (unless it's super old). If you're brand new, he'll work plenty well for the story. Rain is a unit available in War of the Visions: Final Fantasy Brave Exvius.VK Rain is not a damage dealer.Rain has several variants: Demon Rain, Vagrant Knight Rain, Awakened Rain, Hyoh, Chocobo Rain, Aldore King Rain, Infernal Fire Rain, Rain -Neo Vision-, Rain & Fina, Rain -FFI Form- and Rain -Warrior's Prayer. ![]() ![]() Trust Mastery We've been through a lot together. At a young age he came in contact with the earth crystal, but little did he know that would become the catalyst that sealed his fate. Though usually preoccupied chasing girls, on his journey chasing after the Sworn Six of Paladia who attacked his homeland a gentler, more courageous side of him came through. Though he harbors conflicted feelings toward his father for having abandoned him and his family, he keeps this to himself when in the presence of Lasswell, who still deeply respects his father.Ī knight of the Kingdom of Grandshelt. Blessed with natural talents beyond his own comprehension, he is able to quickly pick up skills that would take most people years to master.Ī knight of the Kingdom of Grandshelt, he and his friend Lasswell are considered two of the most formidable knights to grace the Royal Guard since Rain's father Sir Raegen. Though sometimes annoyed by his friend's overmeddling nature, Lasswell goes along with Rain's order from time to time out of respect for all he had done for him.Ī knight of the Kingdom of Grandshelt, he harbors mixed feelings for his father Sir Raegen, an illustrious knight in his own respect who inexplicably vanished one day, leaving his family behind. Rain commands an airship with his best friend Lasswell, who was taken in by Rain's family as an orphan. He has the unwavering trust of the king and his nation's people, in large part due to his father's reputation as a stalwart knight of the kingdom.Ī knight of the Kingdom of Grandshelt an accomplished captain, his affable nature has earned him the adoration of his subordinates. A precocious pilot who was entrusted with command of an airship at the tender age of eighteen, he maintains a carefree-some might say lackadaisical-demeanor. Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all alliesĬhance to protect one ally from physical damage (5%)Ĭhance to counter physical attacks (30%) with normal attackĭecrease fire resistance (100%) for 5 turns to one enemyĭecrease earth resistance (100%) for 5 turns to one enemyĪttack frames: 42-48-54-60-66-72-78-84-90Īttack frames: 42-62-82-102-122-142-162-182įire and earth physical damage ( 2.4x) to one enemyįire and earth physical damage ( 3x) to one enemyįire physical damage (2.45x) to one enemyįire physical damage (2.2x) to all enemiesįire physical damage (2.9x) to all enemiesįire physical damage (2.4x) to all enemiesįire physical damage (3.35x) to all enemiesįire physical damage (2.7x) to all enemiesįire physical damage (3.9x) to all enemiesĪ knight of the Kingdom of Grandshelt. Mitigate damage taken (50%) for 1 turn to casterįire and earth physical damage (1.8x) to one enemyĭecrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy ( Rain, Vagrant Knight Rain, Awakened Rain, Chocobo Rain only)ĭecrease ATK (70%) for 3 turns to one enemy ![]()
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